Hex-Based Tactical Card Game
Command squads of minions. Master the primal forces. Conquer the hexagonal battlefield.
hVacui is a hex-based tactical trading card game where strategy meets dark fantasy. Unlike traditional strategy games, you don't control individual units — you command groups of up to 8 minions, each with their own stats, levels, and abilities.
Plan your moves during the planning phase, then press PLAY and watch the chaos unfold. Every turn is a gamble between careful positioning and unleashing powerful card magic across the battlefield.
Navigate diverse terrain — forests, mountains, deserts, wastelands, and water — each affecting movement and combat.
Actors are groups of up to 8 minions. Melee, Ranged, and Magical combat classes create layered tactical depth.
Simultaneous turn planning with server-validated execution. No cheating, no desync.
Queue your actions: cast cards, set movement paths, train recruits, and manage mana production. Take your time — strategy rewards patience.
Press PLAY. The server resolves all players' actions simultaneously across 5 phases: Start, Cards, Movement, Combat, and End.
Every card requires mana to cast. Train novices at your structures to produce mana each turn. Six primal types form three opposing pairs, and a seventh — Antimatter — transcends them all.
The universal mana. Antimatter fuels Artifact cards and can substitute for any primal mana type when paying a card's cost — making it the most versatile resource on the battlefield.
Minions have levels 1–3. Higher-level minions cause lower-level attackers to miss their early strikes. Recruits level up by surviving battles where they score kills.
Brings something into existence. Summon creatures, create structures, spawn units. Instant and irreversible.
Instant effect on a target. Direct damage, healing, dispelling. Fires once and resolves immediately.
Permanent change that persists until dispelled. Stat buffs, persistent triggers, lasting enchantments.
Temporary change that expires after an event or set number of rounds. Short-term tactical advantages.
Each house combines two of the six mana types and fields a unique race of minions. Houses are paired in opposition — where one draws power, the other finds weakness.
Build your deck from house-specific and artifact cards. Each card has a mana cost, target type, and magic school. Master the synergies between your house's strengths and your deck composition.
Faction-specific spells powered by your house's primary and secondary mana. From summoning fearsome creatures to enchanting your troops with battle effects.
Universal cards powered by Antimatter mana. Usable by any house, Artifacts provide versatile tools that complement your main strategy regardless of faction choice. Antimatter can also supplement the mana cost of any house card, filling in for any primal type you're short on.
hVacui is actively in development. Here's what's been built so far and what's coming next.